NODES

Module Node

Executes module instances (Collection, Gacha, etc.) within your simulation

Module Node
Module Node

Module node allows you to reference a module you created. This will take the module out of its isolation and it will now become part of your Architect simulation. When the node is reached, it executes the module. For Collection, that means getting a number of cards, for Gacha Chest it means opening that Gacha Chest.

Module Summary

Module Node Summary
Module Node Summary

When a module is referenced, the inspector will display a summary of the node. This will include some additional information to show which module you referenced and what you can expect.

Events

Module Node Events
Module Node Events

Based on the referenced Module Type, the inspector will allow event toggling. Some module types have events that will provide additional output connections on the node. This allows your simulation to listen to the module. For example, On Set Complete, which triggers the connection once a set in Collection is completed.

Module Node Event Outputs

Connectors

1
Inputs
Standard
Variable
Outputs
Variable
Outputs depend on module type:\n• Default output (always available)\n• Module-specific conditionals (varies by module)\n• Event outputs (when events are enabled)

Inspector Fields

Each field below is available on this node in the inspector.

FieldTypeDescription
Name
string

The display name of the node

Module
MODULE

The module instance to execute when this node is reached. Select from available module instances created in the Module Manager.